Farebury RegionMedicinal Herb, Armor Seco EssenceA well-known monster commonly encountered throughout the world. Quite intelligent. Some have even managed to learn the human tongue.
| 2 | Candy Cat (Shima Shima Cat) | Beast | 10 | 0 | 2 | 2 |
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Farebury RegionMedicinal Herb, Bandit's Grass SkirtA happy-go-lucky, good natured monster. Born with only one stripe, it grows another with each passing year
| 3 | Lips | Bug | 11 | 0 | 2 | 3 |
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Farebury RegionMedicinal Herb, Moonwort BulbA slug-like creature with distinctively large lips. They seem to greet one another with big sloppy kisses
| 4 | Dracky | Bird | 10 | 0 | 2 | 3 |
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Farebury RegionMedicinal Herb, Chimaera WingA bat-like monster that flies freely through the night sky. According to one account, they're born in a world without light
| 5 | Satyr (Pork Puck) | Humanoid | 13 | 0 | 3 | 4 |
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Farebury RegionPlain clothes, Wayfarer's clothesThe large horns above each ear fall off and grow back every year. The hornpipes they carry are carved from their old horns.
| 6 | Capsichum (Kushiza Twins) | Plant | 15 | 4 | 3 | 3 |
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Farebury RegionCypress Stick, Copper SwordA distinctive monster shaped like a pepper. In their culture, two is always better than one, so they stick together with the help of a large skewer.
| 7 | Bunicorn (Ikkaku Usagi) | Beast | 16 | 0 | 5 | 5 |
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Farebury RegionLeather Hat, Bunny TailA rabbit-like monster with a distinctive single horn growing from the middle of its forehead. Unlike normal rabbits, they are determinedly carnivorous using their sharp horns to spear prey.
| 8 | She-Slime (Slimebeth) | Slime | 18 | 0 | 8 | 6 |
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Maella RegionMedicinal Herb, Slime EarringsSlimes of different colour, appearently due to a sudden mutation. Although commonly referred to as 'she-slimes', their true gender remains unknown.
| 9 | Firespirit (Melaghost) | Elemental | 14 | 3 | 5 | 4 |
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Farebury RegionHoly Water, Amor seco essenceA physical manifestation of fire magic. As this monster lacks a material body, most physical attacks pass right through it. Try raising your tension level when fighting them.
| 10 | Mischievous Mole (Itazura Mogura) | Beast | 15 | 0 | 4 | 5 |
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Waterfall CaveMedicinal Herb, Oaken ClubSmall but seriously strong. Once they psyche themselves up, these pint-sized pests can inflict some serious damage.
| 11 | Mecha-Mynah (Mettappy) | Machine | 9 | 4 | 5 | 8 |
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Farebury RegionPot Lid, Chimaera WingThe mechanical bodies of these birds weigh more than Yangus after a big dinner! They have a tendency to snap these branches whey tey roost and fall to the earth with a metallic clunk.
| 12 | Bubble Slime | Slime | 20 | 0 | 5 | 7 |
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Farebury RegionAntidotal herb, Moonwart bulbThese sticky masses of muck are poisonous to the touch. Once a traveller comes into contact with a bubble slime's body in battle, the effects of the poison will persist until the individual is cured.
| 13 | Dancing Devil (Bikkuri Satan) | Demon | 20 | 0 | 7 | 10 |
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Farebury RegionChimaera Wing, Boxer shortsA race of demons wearing what appear to be bright blue pants. They are rumored to drop them when defeated.
| 14 | Bodkin Archer (Lilypat) | Humanoid | 21 | 2 | 10 | 8 |
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Alexandria RegionBandana, Plain CheeseDimunitive but resourceful monsters. Upon encountering an enemy, they keep their distance and let fly with long-range bow and arrow attacks.
| 15 | Skipper | Material | 21 | 5 | 12 | 10 |
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Waterfall CaveMedicinal herb, Bunny tailA hairy furball of a monster whose love for unwanted old boots manifests itself in much the same way as a hermit crab;s love for discarded shells.
| 16 | DrackMage (TahoDrack) | Bird | 19 | 6 | 9 | 7 |
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Alexandria RegionMedicinal herb, Chimaera WingRelated to the dracky, these monsters have evolved a green colouration to tmatch their woodland habitat. They remain constantly airborne, smoothly dodging attacks whole casting spells on their opponents.
| 17 | Beetleboy (Kabuto Kozou) | Bug | 16 | 0 | 12 | 10 |
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Farebury RegionMedicinal herb, Leather herbDespite their weighty appearance, these insectoid monsters are quite swift. They like to tackle their opponents head-on with the help of their huge horns.
| 18 | Imp (Baby Satan) | Demon | 28 | 0 | 15 | 11 |
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Tower of AlexandraChimaera Wing, Cool CheeseJuvenile forms of elite magical monsters. Imps try to cast spells which are far too powerful for them and fail every time.
| 19 | Funghoul (Obakeka no Ko) | Plant | 22 | 0 | 13 | 12 |
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Alexandria RegionAntidotal herb, Plain cheeseMushroom-shaped monsters with a sweet breath that puts enemies to sleep. They grow in humid areas like grasslands and deep forests.
| 20 | Fencing Fox (Sabre Kitsune) | Beast | 25 | 8 | 20 | 16 |
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Alexandria RegionWayferer's clothes, Gold bracerTheese foppish fiends leave foes floundering with their flamboyant foil-work. When not showing off their skills with a sword, they like to demonstrate their dazzling dancing.
| ### | Name | Family | HP | MP | XP | GP |
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First EncounterItems receivedDescription
| 21 | Healslime (Hoimslime) | Slime | 24 | 12 | 18 | 13 |
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Tower of AlexandraMedicinal herb, Amor seco essenseA kindly slime never hesitates to help comrades with healing spells, even when in danger itself.
| 22 | Hammerhood (Ookidzuchi) | Humanoid | 33 | 0 | 21 | 9 |
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Waterfall CaveOaken club, Giant MalletNot the largest monster in the world, but amongst the strongest. Their bodies seem even smaller next to the massive wooden mallets they carry. The unwieldness of these weapons mean they frequently miss.
| 23 | Jailcat (Prisonyan) | Beast | 29 | 6 | 19 | 8 |
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Alexandria RegionBandana, Plain CheeseA feline monster with stripes reminiscent of a jailhouse convict. Strangely popular among cat lovers. Usually quite playful, but capable of casting spells when provoked.
| 24 | Frogface (Jinmen Kero) | Bug | 36 | 6 | 20 | 13 |
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Alexandria RegionMedicinal herb, Amor secoAlthough quite weak in frog form, their attacks become far more dangerous when they reveal the human faces on their backs.
| 25 | Lump Mage (Gen Jutsushi) | Humanoid | 38 | 12 | 31 | 18 |
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Maella RegionCypress stick, Wizard's staffPhysically quite weak, but capable of wearing enemies down by repeatedly casting unpleasent spells. Occasionally splits into two when losing in a battle.
| 26 | Winky (Oomedama) | Demon | 40 | 0 | 32 | 12 |
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Maella RegionHoly Water, Magic WaterAn odd monster in the form of an eyeball with arms and legs. Said to turn red and become very strong when angered.
| 27 | Spiked Hare (Almirage) | Beast | 42 | 0 | 30 | 13 |
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Alexandria RegionMedicinal herb, Bunny TailIgnore their cuddly appearance. These monsters are actually ruthless adversaries, capable of decreasing an enemy's tension whilst raising their own.
| 28 | Chainine (Wanderful) | Beast | 38 | 0 | 36 | 11 |
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Maella RegionMedicinal herb, Gold bracerBulldog-like monsters that throw their spiked collars to ensnare enemies and make them easier to hit.
| 29 | Giant Moth (Death Falana) | Bug | 36 | 6 | 37 | 12 |
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Maella RegionRennet powder, Red mouldA large moth-like monster that flies freely through the air on giant wings. Capable of casting air-based spells on groups of enemies simultaneously.
| 30 | Dingaling (Rinrin) | Material | 28 | 4 | 31 | 16 |
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Maella RegionHairband, Gold bracer|
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